An artist unveiled a 3D printed Camaro at the New York International Auto Show, but it was the art work on the car that was 3D printed and not the car itself…
Using a combination of pigment fused deposition and 3D printing technologies artist Ioan Floreacompletely transformed the Camaro into a non-functional piece of art – the car can’t really be driven anymore.
The concept consists of taking a functional ready-made object and turning it into a non-functional object of art. The juxtaposition of the car and the art creates a contrast that generates dialog and questions the relationship between form and function
Most of the pigments developed today for the auto industry are finding their way into artist paints and materials. A few hundred years ago it was the other way around. The first pigments were developed and extracted by artists, followed by the adoption by textile, architectural and later the auto industry.
The pigment fused deposition transfer of Ioan Florea’s original method employs pure pigments that are fused using heat and other ways of curing, creating high intensity surfaces and textures. Also Ioan Florea is introducing the concept of Supertextural as opposed to the Superflat introduced by artist Takashi Murikami in the early 90’s in reference to his paintings. This technique is used together with 3D printing fused modeling deposition where plastic is extruded and deposited in layers creating a multidimensional object.
The imagery and the 3D shapes are generated by manipulating a numeric code resulting in unlimited variations and possibilities. Florea calls the process of bringing these 3D shapes to light Virtual Archaeology. These 3D shapes become the first Touchable Digital ready-made archetypes that human eyes have ever seen and felt.
The Camaro 3D printed art car project will be finished during the Auto Show using self-cloning 3D printers capable of self-reproducing, working around the clock.